In this tutorial, I’ll be going over how to “get” multiple endings in your game.
A note before I start, there is always more than one way to get something done. This “multiple endings” code assumes the game decides the endings at the very end.
Are you an artist or a writer who loves games, but doesn’t know where to start?
You still have multiple endings, they player just sets down a path and sees it to the end.
The framework supports input of the alphabet, special characters, symbols, and even characters from other languages (as long as the font allows for it) into any Ren'Py game.
Documentation can be found on the Soft Keyboard page.
I had a very busy morning, so I had to go to bed early.
I also did some page renovating, so that these tutorials will be easy to find later! I’m writing up the next one as we speak and it’ll be posted tomorrow morning at 8 as usual.